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    <title>Feral Dream</title>
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    <updated>2009-02-25T23:16:17Z</updated> 
    <author>
        <name>Susan Ee</name>
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    <id>tag:vox.com,2006:6p00c22525529e8fdb/tags/animation/</id> 
    <subtitle>Adventures in storytelling</subtitle>  
    
    <entry>
        <title>Interesting use of 3D printers</title>   
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        <published>2009-02-25T23:16:17Z</published>
        <updated>2009-02-25T23:16:17Z</updated>
    
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<p>
Interesting article on using 3D printers to fine-tune stop-motion character expressions:&#160; <a href="http://www.newscientist.com/article/mg20126975.000-3d-printer-creates-animated-movie-stars.html?DCMP=NLC-nletter&amp;nsref=mg20126975.000">3D printer brings animated movie stars to life.</a></p><p>Susan Ee<br /><a href="http://feraldream.vox.com/">www.feraldream.com</a><br /> </p>   <p style="clear:both;"> 
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        </content> 
    <category term="animation" scheme="http://feraldream.vox.com/tags/animation/" label="animation" /> 
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    <entry>
        <title>My first C4D animation!</title>   
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        <published>2009-01-16T19:44:18Z</published>
        <updated>2009-01-16T19:53:19Z</updated>
    
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<p>

So here&#39;s my first Cinema 4D model and animation:&#160; water!</p><p>I could have bought 3D water but instead, I chose to learn C4D by trying to make it.&#160; The reason why I needed water was that I had a scene in my novel trailer (WAR GAMES) where one of my characters, &quot;G,&quot; is climbing a cliff above water.&#160; I started my animation of G on the cliff in DAZ and just stuck a background of 2D photo of water (see &quot;G w wrong perspective&quot;).&#160; First of all, the perspective is wrong - it looks like he&#39;s crawling out of the water onto the ground.&#160; Secondly, when I animated it, it looked very wrong to have the water so still.&#160; So my challenge was to make water so I could choose the perspective and also animate it. </p><p>To make water, I followed this <a href="http://tutorial.jcwcn.com/3D-Graphics/Cinema-4D/Special-Effects/2007-06-22/1341.html">tutorial</a>.&#160;&#160;&#160; I used the &quot;metal&quot; texture that comes with C4D for the material reflection, and &quot;water&quot; texture for the bump and environment.&#160; I tried a few of the other tutorials where the water looked better (by using caustics) but when I tried it, it took a l-o-n-g time to render and my results sucked.&#160; So this was the best way I&#39;ve found.</p><p>Once the water model was made, I needed to animate it so it looked alive.&#160; I ended up applying &quot;vibrate.&quot;&#160; Right click on the water in your objects tab, cinema 4d tags&gt; vibrate.&#160; In the Attributes menu (click on the vibrate icon in your Objects menu), I used the following vibrate parameters:&#160; Relative, Enable Position, Amplitude 10, 0, 0.&#160;&#160; I&#39;ll refine the parameters as needed.&#160; I may want a gentler motion.</p><p>The next challenge will be to combine the animation of G climbing the cliff with the water animation.&#160; I have two choices:&#160; &quot;green screen&quot; G and composite it with the water animation in After Effects; or import G&#39;s scene into the water animation (or vice versa) and combine them.&#160; I&#39;m totally new to 3D so everything I do will be an experiment.&#160; I&#39;ve also never used green screens before so that will be a learning experience too.&#160; Right now, G and his climbing animation is in DAZ and the water is in C4D.&#160; I&#39;ll need to figure out how to import one into the other if I choose that route.</p><p>Anyway, I&#39;m pretty excited about my first modeling results!</p><p>Susan Ee<br /><a href="http://feraldream.vox.com/">www.feraldream.com</a><br /> </p>   <p style="clear:both;"> 
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        </content> 
    <category term="marketing" scheme="http://feraldream.vox.com/tags/marketing/" label="marketing" /> 
    <category term="trailer" scheme="http://feraldream.vox.com/tags/trailer/" label="trailer" /> 
    <category term="novel" scheme="http://feraldream.vox.com/tags/novel/" label="novel" /> 
    <category term="animation" scheme="http://feraldream.vox.com/tags/animation/" label="animation" /> 
    <category term="3d" scheme="http://feraldream.vox.com/tags/3d/" label="3d" /> 
    <category term="war games" scheme="http://feraldream.vox.com/tags/war+games/" label="war games" /> 
    </entry> 
    
    <entry>
        <title>Hello World!  Happy New Year!</title>   
        <link rel="alternate" type="text/html" title="Hello World!  Happy New Year!" href="http://feraldream.vox.com/library/post/hello-world-happy-new-year.html?_c=feed-atom-full" />  
        <link rel="service.post" type="application/atom+xml" title="Hello World!  Happy New Year!" href="http://feraldream.vox.com/library/post/hello-world-happy-new-year.html?_c=feed-atom-full#comments" /> 
        <link rel="service.edit" type="application/atom+xml" title="Hello World!  Happy New Year!" href="http://www.vox.com/atom/svc=post/asset_id=6a00c22525529e8fdb0109815b3e3f000d" />          <id>tag:vox.com,2009-01-04:asset-6a00c22525529e8fdb0109815b3e3f000d</id>
        <published>2009-01-04T20:04:33Z</published>
        <updated>2009-01-04T20:04:33Z</updated>
    
        <author>
            <name>Susan Ee</name>
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        <p>Wow, an unintended break.&#160; It&#39;s been almost 2 months since I last posted.&#160; I didn&#39;t intend to stop blogging, I just got distracted and before I knew it, 2 months had gone by.... During that time, a Russian economist has declared that the US is <a href="http://online.wsj.com/article/SB123051100709638419.html">disintegrating</a>, 2008 turned into 2009, YouTube changed from 4:3 to 16:9 and then went HD.&#160; SAG is still threatening to strike - they&#160; might as well threaten to go on a hunger strike because that&#39;s about how self-destructive it would be.&#160; </p><p>So what have I been doing?&#160; At first, I went into a creative mode where all else was consumed by my obsession over making an animated book trailer for my novel, WAR GAMES.&#160; Then, I remembered I had never done animation before, ran into technical difficulties, and I geeked out.&#160; Right now, I&#39;m somewhere between my creative mode and geek-out mode (I know, some might say I&#39;m always in this state).&#160; I just bought <a href="http://www.maxon.net/pages/dyn_files/dyn_htx/htx/welcome_e.html">Cinema 4D</a> from someone on Craigslist who may or may not be part of the Russian mob; I also bought one of the last <a href="http://www.mycomicbookcreator.com/">Comic Book Creator</a> programs despite the fact that it looks like the makers are going out of business; ordered a new over-the-top mobile battlestation (aka &quot;notebook computer&quot;); sent out some DVDs of TOOTH FAIRY to film festivals; killed my power supply in my desktop which is now open under my desk with its guts spilling out; got a new terabyte (!!!) second hard drive for my desktop and a 64G (!!!) USB drive for Christmas (I hear other girls want jewelry as gifts -- can you imagine?); got my butt kicked clear across silicon valley by a group of graduates of the Stanford EE masters program in a game I never heard of before; and I ate a pound of Trader Joe&#39;s milk chocolate with almonds.&#160; There you have it -- now you&#39;re all caught up.</p><p>Happy New Year!<br />Susan Ee<br />www.feraldream.com<br /> </p>   <p style="clear:both;"> 
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        </content> 
    <category term="animation" scheme="http://feraldream.vox.com/tags/animation/" label="animation" /> 
    <category term="3d" scheme="http://feraldream.vox.com/tags/3d/" label="3d" /> 
    <category term="tooth fairy" scheme="http://feraldream.vox.com/tags/tooth+fairy/" label="tooth fairy" /> 
    <category term="gear" scheme="http://feraldream.vox.com/tags/gear/" label="gear" /> 
    <category term="war games" scheme="http://feraldream.vox.com/tags/war+games/" label="war games" /> 
    </entry> 
    
    <entry>
        <title>Free 3D animation software</title>   
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        <link rel="service.edit" type="application/atom+xml" title="Free 3D animation software" href="http://www.vox.com/atom/svc=post/asset_id=6a00c22525529e8fdb0109d06823fb000e" />          <id>tag:vox.com,2008-11-09:asset-6a00c22525529e8fdb0109d06823fb000e</id>
        <published>2008-11-09T22:43:00Z</published>
        <updated>2008-12-24T22:06:08Z</updated>
    
        <author>
            <name>Susan Ee</name>
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        <p>DAZ makes a couple of amazing and free 3D animation software.&#160; <a href="http://www.daz3d.com/i/software/studio?_m=d">DAZ 3D</a> lets you play around with animated figures and settings.&#160; You can buy premade elements - like playing house - and piece them together to make your own image.&#160;<a href="http://www.daz3d.com/i/software/bryce?_m=d"> Bryce</a> lets you build entire worlds.&#160; Bryce 6 is for sale but <a href="http://www.download.com/Bryce/3000-6677_4-10696716.html?tag=mncol&amp;cdlPid=10696717">Bryce 5.5 is free</a>.</p><p>Our very own Cannes guest blogger, <a href="http://zenfilms.typepad.com/zen_films/">Robert Pratton</a>, filmmaker of <a href="http://www.mind-flesh.com/">Mind Flesh</a>, made <a href="http://zenfilms.typepad.com/zen_films/2008/10/animating-with-poser---my-skateboarding-dog.html">his own fun video</a> as part of his marketing push for Mind Flesh.&#160; He bought a dog from DAZ, then used an alternative program, <a href="http://my.smithmicro.com/win/poser/index.html">Poser</a>, to animate it.&#160; (See how making these extras gets you publicity?)&#160; Check it out.</p><p>Cheers,<br />Susan Ee<br /><a href="http://feraldream.vox.com/">www.feraldream.com</a><br /> </p>   <p style="clear:both;"> 
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        </content> 
    <category term="marketing" scheme="http://feraldream.vox.com/tags/marketing/" label="marketing" /> 
    <category term="animation" scheme="http://feraldream.vox.com/tags/animation/" label="animation" /> 
    <category term="machinima" scheme="http://feraldream.vox.com/tags/machinima/" label="machinima" /> 
    </entry> 
    
    <entry>
        <title>Machinima</title>   
        <link rel="alternate" type="text/html" title="Machinima" href="http://feraldream.vox.com/library/post/machinima.html?_c=feed-atom-full" />  
        <link rel="service.post" type="application/atom+xml" title="Machinima" href="http://feraldream.vox.com/library/post/machinima.html?_c=feed-atom-full#comments" /> 
        <link rel="service.edit" type="application/atom+xml" title="Machinima" href="http://www.vox.com/atom/svc=post/asset_id=6a00c22525529e8fdb00e398b53ee40005" />          <id>tag:vox.com,2007-10-21:asset-6a00c22525529e8fdb00e398b53ee40005</id>
        <published>2007-10-21T16:28:26Z</published>
        <updated>2007-10-26T22:24:14Z</updated>
    
        <author>
            <name>Susan Ee</name>
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        <p>Check out <a href="http://www.moviestorm.co.uk/MSDB/MoviesPageServlet">Moviestorm</a>.&#160; You can make an animated movie (<a href="http://www.machinima.com/">machinima</a>) for free.&#160; I love the idea but it&#39;s in beta and I tried to watch some of the resulting movies and had a lot of trouble with it.&#160; I&#39;m scared to download it in case it crashes my whole system, especially since my media computer has Vista which is not compatible with anything, I mean, with Moviestorm.&#160; Sometimes, it&#39;s worth paying for a product after beta.&#160; Also, this version seems to have just regular people in regular settings.&#160; The great thing about something like this is to get into environments that would be too expensive to make in the real world:&#160; science fiction, fantasy, historical, something with epic crowds.&#160; I&#39;m sure that&#39;s coming.&#160; Until, then, I may find myself in a game world that supports machinima because I don&#39;t think I can resist playing around with it.&#160; If you see a chick in <a href="http://worldofwarcraft.com/index.xml">WOW </a>fending off monsters away from her cast and crew, that may be me... :-)&#160; Say hi and help me slay that dragon so I can get on with my film! </p>   <p style="clear:both;"> 
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    <category term="machinima" scheme="http://feraldream.vox.com/tags/machinima/" label="machinima" /> 
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