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        <title>Feral Dream</title>
        <link>http://feraldream.vox.com/library/posts/tags/marketing/page/1/</link>
        <description>Adventures in storytelling</description>
        <language>en</language>
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        <copyright>Copyright 2009</copyright>
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        <category domain="http://feraldream.vox.com/tags/">marketing</category>  
 
        <item>
            <title>World Fantasy Convention</title>
            <link>http://feraldream.vox.com/library/post/world-fantasy-convention.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Sun, 01 Nov 2009 10:38:10 -0800</pubDate>         
            
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&lt;p&gt;
I went to the World Fantasy Convention this week at the Fairmont Hotel in San Jose.&amp;#160; It was my first World Fantasy Convention and I have to say that it ranked as my favorite of the four SF/Fan conventions I&amp;#39;ve attended (2 WorldCons and Wiscon).&amp;#160; Just about everyone there was a writer, editor or publisher.&amp;#160; The crowd ranged from famous to aspiring.&amp;#160; Everyone was friendly, the feel was low-key, and the parties were great.&amp;#160; The best party I went to was a book launch party for &lt;a href=&quot;http://www.amazon.com/Soulless-Parasol-Protectorate-Gail-Carriger/dp/0316056634/ref=sr_1_1?ie=UTF8&amp;amp;s=books&amp;amp;qid=1257099833&amp;amp;sr=8-1&quot;&gt;Soulless&lt;/a&gt;.&amp;#160; The author, Gail Carriger, threw the party on Halloween, and it was beautifully catered by people dressed in full Victorian costumes.&amp;#160; The food there was impressive!&amp;#160; Her marketing efforts are working because a lot of people at the party said they have to buy the book, and I&amp;#39;m blogging about it right now.&amp;#160; So there you go, when your book or film launches, throw a memorable party. &lt;/p&gt;&lt;p&gt;Oh, and the convention gift bag can&amp;#39;t be beat--a huge tote full of newly-published books and magazines.&amp;#160; :-)&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://www.tooth-fairy-movie.com/index.html&quot;&gt;www.Tooth-Fairy-Movie.com&lt;/a&gt;&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
    &lt;a href=&quot;http://feraldream.vox.com/library/post/world-fantasy-convention.html?_c=feed-rss-full#comments&quot;&gt;Read and post comments&lt;/a&gt;   |   
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&lt;/p&gt;
 
            </description> 
            <category domain="http://feraldream.vox.com/tags/">marketing</category> 
            <category domain="http://feraldream.vox.com/tags/">conference</category> 
            <category domain="http://feraldream.vox.com/tags/">conventions</category>    
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        <item>
            <title>Photo vs Text</title>
            <link>http://feraldream.vox.com/library/post/photo-vs-text.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Mon, 28 Sep 2009 10:16:07 -0700</pubDate>         
            
            <description>    &lt;p&gt;I learned the following things:&lt;/p&gt;&lt;p&gt;JPEG = good for natural shapes like photos.&lt;br /&gt;PNG = good for sharp shapes like text.&lt;br /&gt;GIF = old format, avoid if possible&lt;br /&gt;Photoshop = good for photos, terrible for text&lt;br /&gt;Illustrator = good for text and graphics.&amp;#160; Not sure about photos, seems okay.&lt;/p&gt;&lt;p&gt;When you make a poster/postcard of your film, work on the photo in Photoshop, then &amp;quot;place&amp;quot; it in Illustrator to put in the text.&amp;#160; Then print it out from Illustrator.&amp;#160; For some reason, my Illustrator CS3 defaulted on &amp;quot;save for web and devices&amp;quot; to GIF.&amp;#160; The photo looked terrible and it took me awhile to figure out why (see comment above re GIF).&amp;#160; Sadly, it&amp;#39;s quite easy to make text with effects in Photoshop, but it looks all jagged when you print it out.&amp;#160; Illustrator&amp;#39;s text looks great when you print it, but it&amp;#39;s complicated to give it effects.&amp;#160; &lt;/p&gt;&lt;p&gt;It&amp;#39;s frustrating to deal with such an overly-complicated system, but one of the things I love about shoestring budget filmmaking is that I learn so much about so many things...&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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            <category domain="http://feraldream.vox.com/tags/">marketing</category> 
            <category domain="http://feraldream.vox.com/tags/">graphics</category> 
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            <category domain="http://feraldream.vox.com/tags/">software</category>   
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        <item>
            <title>Tooth Fairy website is live!</title>
            <link>http://feraldream.vox.com/library/post/tooth-fairy-website-is-live.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Mon, 21 Sep 2009 13:50:33 -0700</pubDate>         
            
            <description>    &lt;p&gt;I&amp;#39;ve had a few people ask me about TOOTH FAIRY&amp;#39;s website, so I made one.&amp;#160; It&amp;#39;s a little different from other website designs, though.&amp;#160; Let me know what you think.&amp;#160; &lt;a href=&quot;http://www.tooth-fairy-movie.com/index.html&quot;&gt;www.tooth-fairy-movie.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
    &lt;a href=&quot;http://feraldream.vox.com/library/post/tooth-fairy-website-is-live.html?_c=feed-rss-full#comments&quot;&gt;Read and post comments&lt;/a&gt;   |   
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&lt;/p&gt;
 
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        <item>
            <title>Parasites, metallic organs, and VFX.  Oh, my!</title>
            <link>http://feraldream.vox.com/library/post/parasites-metallic-organs-and-vfx-oh-my.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Sat, 19 Sep 2009 18:02:18 -0700</pubDate>         
            
            <description>    &lt;p&gt;Our friend at &lt;a href=&quot;http://zenfilms.typepad.com/zen_films/&quot;&gt;Zen Films&lt;/a&gt; is taking on a very ambitious project.&amp;#160; It involves a game, a web series, a graphic novel, and a movie.&amp;#160; It makes me tired just thinking about all the work he must be doing.&amp;#160; That may be what it takes to market an indie film these days.&amp;#160; Major kudos to Robert Pratten for trying to kick off the shackles of the currently broken revenue strategy for indie films, and embracing the here and now.&amp;#160; &lt;/p&gt;&lt;p&gt;Plus he gets kudos for a storyline with parasites.&amp;#160; And metallic organs.&amp;#160; And no doubt, cool visual effects...&amp;#160; &lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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&lt;/p&gt;
 
            </description> 
            <category domain="http://feraldream.vox.com/tags/">marketing</category> 
            <category domain="http://feraldream.vox.com/tags/">games</category> 
            <category domain="http://feraldream.vox.com/tags/">revenue</category> 
            <category domain="http://feraldream.vox.com/tags/">business plan</category> 
            <category domain="http://feraldream.vox.com/tags/">webisode</category>   
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            <title>Budgets, Marketing, and Lies</title>
            <link>http://feraldream.vox.com/library/post/budgets-marketing-and-lies.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
            <comments>http://feraldream.vox.com/library/post/budgets-marketing-and-lies.html?_c=feed-rss-full</comments>
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            <pubDate>Mon, 20 Apr 2009 11:05:56 -0700</pubDate>         
            
            <description>    &lt;p&gt;&lt;a href=&quot;http://www.latimes.com/entertainment/news/business/la-fi-ct-movies20-2009apr20,0,2423847.story?track=rss&quot;&gt;LA Times&lt;/a&gt; reports that a dozen summer movies will top $100 million just for their marketing costs.&amp;#160; It makes you wonder how much it cost to make the movie itself.&amp;#160; Earlier this year, the MPAA, which normally gives the average studio movie budget for the year, declined to give out the budget statistics for 2008, saying:&amp;#160; &lt;/p&gt;&lt;p&gt;&lt;span style=&quot;font-size: 14px; font-family: Arial;&quot;&gt;&amp;quot;Year-to-year
average costs comparisons are really useless and misleading,&amp;#39;&amp;#39; he said.
&amp;quot;I&amp;#39;m not sure what these numbers mean anymore.&amp;quot; (&lt;a href=&quot;http://latimesblogs.latimes.com/entertainmentnewsbuzz/2009/03/mpaa.html&quot;&gt;Quote from LA Times&lt;/a&gt;). &amp;#160;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;The biggest marketing cost for the studios is TV ads.&amp;#160; It can cost as much as $3 million for a 30-second spot.&amp;#160; But they say that TV ads are the only way to get a mass audience.&lt;/p&gt;&lt;p&gt;According to the numbers crunched by Thomas Trenker, the founder of &lt;a href=&quot;http://www.filmfinancing.org/&quot;&gt;Institute for International Film Financing&lt;/a&gt;, the theatre-released movies that made a profit are the ones that spent at least the same amount on marketing as they did on making the movie itself.&amp;#160; It&amp;#39;s an interesting stat except for the fact that filmmakers and studios regularly lie about their film budget.&amp;#160; For an interesting perspective on the studios lying about movie budgets, check out the LA Times article, &lt;a href=&quot;http://latimesblogs.latimes.com/the_big_picture/2009/01/why-everyone-li.html&quot;&gt;Why Everyone Lies About Their Movie Budgets&lt;/a&gt;.&amp;#160; The article&amp;#39;s author says that studios tend to say the budget was lower than it really was.&amp;#160; In my personal experience, indie filmmakers tend to inflate their budget numbers so it doesn&amp;#39;t smell like the backyard production it really is (for the record, I am very pro-backyard production.&amp;#160; I think it&amp;#39;s absolutely ridiculous that movies cost as much as they do.).&amp;#160; Many of these indie budget lies can be significant, say, by an order of magnitude...&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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&lt;/p&gt;
 
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            <title>Zombie Cows and Social Media</title>
            <link>http://feraldream.vox.com/library/post/zombie-cows-and-social-media.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Mon, 23 Mar 2009 19:41:25 -0700</pubDate>         
            
            <description>    &lt;p&gt;Speaking of Brits, Robert Pratten of Zen Films has an &lt;a href=&quot;http://zenfilms.typepad.com/zen_films/2009/03/the-purpose-of-this-post-is-to-explain-how-to-market-your-indie-movie-correctly-and-avoid-some-of-the-mistakes-ive-made-t.html&quot;&gt;interesting post&lt;/a&gt; on social media marketing for indie films. While you&amp;#39;re there, check out his latest animation video, &lt;a href=&quot;http://zenfilms.typepad.com/zen_films/2009/03/dairy-of-the-dead.html&quot;&gt;Dairy of the Dead&lt;/a&gt;.&amp;#160; It hilarious.&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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            <title>Running Internet Ad Campaigns</title>
            <link>http://feraldream.vox.com/library/post/running-internet-ad-campaigns.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
            <comments>http://feraldream.vox.com/library/post/running-internet-ad-campaigns.html?_c=feed-rss-full</comments>
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            <pubDate>Wed, 04 Mar 2009 10:30:25 -0800</pubDate>         
            
            <description>    &lt;p&gt;Stanford Continuing Ed is offering a class on &lt;a href=&quot;http://continuingstudies.stanford.edu/courses/course.php?cid=20083_BUS%20181&quot;&gt;Running Profitable Internet Ad Campaigns&lt;/a&gt;.&amp;#160; The teacher is the COO of &lt;a href=&quot;http://mediaflint.com/&quot;&gt;Media Flint&lt;/a&gt;, a company that does website development, Internet optimization and Internet advertising.&amp;#160; I looked him up and it turns out that he has a&lt;a href=&quot;http://mediaflint.com/optimizing_paid_search.html&quot;&gt; 2:45 class online&lt;/a&gt;, available for free on Media Flint&amp;#39;s site.&amp;#160; It says it has &amp;quot;strategies on running highly profitable Internet ad campaigns.&amp;quot;&amp;#160; Nice.&amp;#160; Thanks, Mr. COO!&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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            <title>Learning...</title>
            <link>http://feraldream.vox.com/library/post/learning.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
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            <pubDate>Mon, 19 Jan 2009 12:36:52 -0800</pubDate>         
            
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                &lt;a href=&quot;http://feraldream.vox.com/library/video/6a00c22525529e8fdb0109d0ff9828000f.html&quot;&gt;&lt;img src=&quot;http://a0.vox.com/6a00c22525529e8fdb0109d0ff9828000f-320pi&quot; alt=&quot;3D Water&quot; title=&quot;3D Water&quot; /&gt;&lt;/a&gt;
        
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                &lt;div class=&quot;enclosure-asset-name&quot;&gt;&lt;a href=&quot;http://feraldream.vox.com/library/video/6a00c22525529e8fdb0109d0ff9828000f.html&quot; title=&quot;3D Water&quot;&gt;3D Water&lt;/a&gt;&lt;/div&gt;
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&lt;p&gt;

Here&amp;#39;s my 3D water, take 2...&lt;/p&gt;&lt;p&gt;Turned out I was doing more than I had to.&amp;#160; Cinema 4D defaults to gravity and some kind of &amp;quot;natural&amp;quot; motion anyway.&amp;#160; I realized this through trial and error after trying out some various motions.&amp;#160; So in the end, I just took out the vibration and tried it out.&amp;#160; Voila!&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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        <item>
            <title>My first C4D animation!</title>
            <link>http://feraldream.vox.com/library/post/my-first-c4d-animation.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
            <comments>http://feraldream.vox.com/library/post/my-first-c4d-animation.html?_c=feed-rss-full</comments>
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            <pubDate>Fri, 16 Jan 2009 11:44:18 -0800</pubDate>         
            
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&lt;p&gt;

So here&amp;#39;s my first Cinema 4D model and animation:&amp;#160; water!&lt;/p&gt;&lt;p&gt;I could have bought 3D water but instead, I chose to learn C4D by trying to make it.&amp;#160; The reason why I needed water was that I had a scene in my novel trailer (WAR GAMES) where one of my characters, &amp;quot;G,&amp;quot; is climbing a cliff above water.&amp;#160; I started my animation of G on the cliff in DAZ and just stuck a background of 2D photo of water (see &amp;quot;G w wrong perspective&amp;quot;).&amp;#160; First of all, the perspective is wrong - it looks like he&amp;#39;s crawling out of the water onto the ground.&amp;#160; Secondly, when I animated it, it looked very wrong to have the water so still.&amp;#160; So my challenge was to make water so I could choose the perspective and also animate it. &lt;/p&gt;&lt;p&gt;To make water, I followed this &lt;a href=&quot;http://tutorial.jcwcn.com/3D-Graphics/Cinema-4D/Special-Effects/2007-06-22/1341.html&quot;&gt;tutorial&lt;/a&gt;.&amp;#160;&amp;#160;&amp;#160; I used the &amp;quot;metal&amp;quot; texture that comes with C4D for the material reflection, and &amp;quot;water&amp;quot; texture for the bump and environment.&amp;#160; I tried a few of the other tutorials where the water looked better (by using caustics) but when I tried it, it took a l-o-n-g time to render and my results sucked.&amp;#160; So this was the best way I&amp;#39;ve found.&lt;/p&gt;&lt;p&gt;Once the water model was made, I needed to animate it so it looked alive.&amp;#160; I ended up applying &amp;quot;vibrate.&amp;quot;&amp;#160; Right click on the water in your objects tab, cinema 4d tags&amp;gt; vibrate.&amp;#160; In the Attributes menu (click on the vibrate icon in your Objects menu), I used the following vibrate parameters:&amp;#160; Relative, Enable Position, Amplitude 10, 0, 0.&amp;#160;&amp;#160; I&amp;#39;ll refine the parameters as needed.&amp;#160; I may want a gentler motion.&lt;/p&gt;&lt;p&gt;The next challenge will be to combine the animation of G climbing the cliff with the water animation.&amp;#160; I have two choices:&amp;#160; &amp;quot;green screen&amp;quot; G and composite it with the water animation in After Effects; or import G&amp;#39;s scene into the water animation (or vice versa) and combine them.&amp;#160; I&amp;#39;m totally new to 3D so everything I do will be an experiment.&amp;#160; I&amp;#39;ve also never used green screens before so that will be a learning experience too.&amp;#160; Right now, G and his climbing animation is in DAZ and the water is in C4D.&amp;#160; I&amp;#39;ll need to figure out how to import one into the other if I choose that route.&lt;/p&gt;&lt;p&gt;Anyway, I&amp;#39;m pretty excited about my first modeling results!&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
    &lt;a href=&quot;http://feraldream.vox.com/library/post/my-first-c4d-animation.html?_c=feed-rss-full#comments&quot;&gt;Read and post comments&lt;/a&gt;   |   
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&lt;/p&gt;
 
            </description> 
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            <category domain="http://feraldream.vox.com/tags/">trailer</category> 
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            <title>Hollywood&#39;s Marketing Machine</title>
            <link>http://feraldream.vox.com/library/post/hollywoods-marketing-machine.html?_c=feed-rss-full</link>   
            <author>nobody@vox.com(Susan Ee)</author>
            <comments>http://feraldream.vox.com/library/post/hollywoods-marketing-machine.html?_c=feed-rss-full</comments>
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            <pubDate>Tue, 06 Jan 2009 12:10:35 -0800</pubDate>         
            
            <description>    &lt;p&gt;The &lt;a href=&quot;http://sec.online.wsj.com/article/SB122956947512017319.html&quot;&gt;Wall Street Journal&lt;/a&gt; reports that independent labels at the major studios spent an average of $25.7
million marketing a film last year, up 44% from 2006 and more than
double what was spent in 2002. That has far outpaced the 44% growth in
production costs from 2002 through last year. In response to the
recession, studios have cut the number of films they release but
haven&amp;#39;t cut back significantly on marketing costs per film.&lt;/p&gt;&lt;p&gt;Why do they call these &amp;quot;independent&amp;quot; films?&amp;#160; What kind of an oxymoron is an &amp;quot;independent label at a major studio&amp;quot;?&amp;#160; To me, if you can afford to spend $25.7 million for marketing, you&amp;#39;re a major studio unto yourself.&lt;/p&gt;&lt;p&gt;Susan Ee&lt;br /&gt;&lt;a href=&quot;http://feraldream.vox.com/&quot;&gt;www.feraldream.com&lt;/a&gt;&lt;br /&gt; &lt;/p&gt;    &lt;p style=&quot;clear:both;&quot;&gt; 
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